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Metal gear solid 5 ground zeroes vs phantom pain
Metal gear solid 5 ground zeroes vs phantom pain













metal gear solid 5 ground zeroes vs phantom pain

METAL GEAR SOLID V: GROUND ZEROES is the first segment of the ‘Metal Gear Solid V Experience’ and prologue to the larger second segment, METAL GEAR SOLID V: THE PHANTOM PAIN launching thereafter. As long as you are playing Ground Zeroes as a stealth game, this mission goes off without a hitch.World-renowned Kojima Productions showcases the latest masterpiece in the METAL GEAR SOLID franchise with METAL GEAR SOLID V: GROUND ZEROES. operate on a logical progression of discovery and curiosity before an official search for you begins.The color of your weapon’s targeting reticule shows its effective range, with red signifying your clearest shot.įranchise veterans will take a few minutes to adapt to the streamlining, but the sacrifice of complexity for ease of use has been made wisely.

metal gear solid 5 ground zeroes vs phantom pain

Guards still seem to be suffering from cataracts, having only 40 meters or so in their field of vision when Big Boss is crouched. Big Boss also cycles through his stances with a few button presses in one of the least changed aspects of the control scheme. Selecting your weapon is done with a few taps of the directional pad with attachments like flashlights or silencers just another button press away. Close-quarters combat is now more of a reactionary trigger press than minifighting game although guards can still be held up before being interrogated or put down. Focusing on a guard with your binoculars will tag their location, their icon remaining onscreen even through walls. You do just about everything in real time - item and weapon selection or map perusal - and it often appears in-world through 3D projections. The first few minutes of Ground Zeroes feel more like a recent Splinter Cell mission than anything Metal Gear. Your days of menu surfing for camouflage paints and rations are over. And in true Kojima fashion, it all leaves you with far more questions than answers.Ī streamlined interface that will still appeal to hardcore fans While what happens in Ground Zeroes effectively amounts to a precredit sequence for The Phantom Pain, the minute-to-minute action is just as gripping as the Metal Gear Solid series’ reputation would suggest. You can glean some background information about the base or local rumors by zooming into whispering groups of guards with your binoculars, and collectible cassette tapes fill in the gaps of your soldiers’ torturous treatment. These young militants suffer painful atrocities of war under stark camera focus, their eventual extraction only leading to further danger for Big Boss and company. Two of the soldiers of Big Boss’s paramilitary outfit are being held at an American black site in Cuba, their recovery being your sole objective. Game director Hideo Kojima is in prime filmmaker mode in Ground Zeroes, making what little story progression there rings with nuance and emotion. But that doesn’t stop every moment from being expertly shot, edited, and motion captured. Only a handful of narrative sequences haven’t been shown in the several lengthy trailers.

metal gear solid 5 ground zeroes vs phantom pain

Most players will have already seen a significant portion of Ground Zeroes’ cutscenes before they pick the game up. Ground Zeroes has few blemishes to speak of, outside of textures clipping into the ground when looked at up close or Big Boss’ glued-on beard whiskers. Footsteps on grated floors or the shifting of a rifle’s weight by a tired guard escalate depending on how close you can approach them, selling an immediate and palpable sense of place. More importantly, atmospheric effects can be incredibly subtle but powerful.

#Metal gear solid 5 ground zeroes vs phantom pain Ps4#

Prerelease footage from Kojima Productions confirmed that the PS4 version we played as the ideal visual setup, so we’re not sure what you’ll get from other consoles.Ĭharacter models express an impressive range of subtle and dramatic emotions, speaking dialogue that is mixed just as smoothly and crisply as the many different gun discharges. Simply put, no stealth game has ever looked this good, although we imagine a few more tricks should be in store when The Phantom Pain launches. Rocks, tents, and NPC ponchos are slick with moisture. Big Boss’s mission to extract two members of his paramilitary organization from a black-ops site in Cuba is set against pouring rain and panning searchlights. Like Metal Gear Solid 4: Guns of the Patriots before it, Ground Zeroes is a decadent showcase of technical mastery.















Metal gear solid 5 ground zeroes vs phantom pain